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Wednesday, 15 March 2017 08:48

10tons announces top down shooter Time Recoil, let's you slow time with every enemy kill

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10tons Ltd. today announced a new game called Time Recoil with a rather interesting new mechanic. Every time you kill an enemy, game time is slowed down allowing you to organize some pretty elaborate and explosive kill streaks. It's a top down shooter, and resembles Neon Chrome also by the same studio.

“Time Recoil has a laser sharp focus on great slow motion shooter gameplay. Kill to slow time and keep killing to charge the increasingly spectacular special move. As you can see in the videos, you’ll be in the ground zero for some invigorating explosive slow motion action.” says Sampo Töyssy, Lead Designer of Time Recoil and Vice CEO of 10tons Ltd. 

Kill to slow time is the mission statement of Time Recoil. Killing will trigger a slow motion effect, and killing additional enemies while in slow motion charges a special move. The more the player kills, the more powerful the special move becomes, starting from a simple dash and ending with a mind blowing psy-weapon.

Time Recoil presents a story of rebellion and revenge. The player is the last hope of a rebel organization fighting to free the world from the grip of an “evil mad scientist dictator”, Mr. Time. The rebel organization has access to a time machine. The plan is to first locate Mr. Time and then travel through time to kill him - before he finds and destroys the rebels.

No release date is available yet, but it is scheduled to launch on Xbox One in Q2 of this year before the end of June. Stay tuned to our review on release and preview during the alpha. You can sign up now at the official site here, and be sure to watch the trailer below. 

Mike Boccher

Michael is the Editor in Chief of MyXboxRadio as well as the Host of our Radio Show. He is married with three children thanks to his beautiful wife, who for some reason is cool with him talking about video games as much of his free time as he can. With over 30 years of gaming experience, Michael has a vast working knowledge of the video games business and their development.

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